The Witcher IV | |
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Developer(s) | CD Projekt Red[a] |
Publisher(s) | CD Projekt |
Director(s) | Sebastian Kalemba |
Writer(s) | Philipp Weber |
Composer(s) | P.T. Adamczyk |
Series | The Witcher |
Engine | Unreal Engine 5 |
Platform(s) | |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
The Witcher IV[b] is an upcoming action role-playing game developed by CD Projekt Red and published by CD Projekt. It is the planned first installment of a new trilogy in The Witcher series, which is based on the book series of the same name by Andrzej Sapkowski. The game is set after the events of The Witcher 3: Wild Hunt (2015). Unlike the original trilogy, which featured book protagonist Geralt of Rivia as the playable character, The Witcher IV features his adoptive daughter, Ciri, as the protagonist. The Witcher IV is scheduled to release for PlayStation 5, Windows, and Xbox Series X/S.
Gameplay
[edit]The Witcher IV is an action role-playing game set in the open world of The Witcher's Continent.[1][2] The player controls Ciri, a monster hunter, exploring the world on foot and may summon her horse, Kelpie, at will.[3][4] The game introduces new playable regions,[5] including the Kovir region, which was only mentioned in previous Witcher games and explored in the books.[6]
Development
[edit]In March 2022, CD Projekt Red (CDPR) announced that they were working on a new game in The Witcher series.[7] By October, the studio revealed that this entry, internally codenamed "Project Polaris", would initiate a new trilogy.[8] Following the release of Cyberpunk 2077 (2020), CDPR made structural changes to its production process, aimed at refining development phases and fostering cohesive designs for future projects, including the new Witcher game.[9] It remained in pre-production from May 2022 until November 2024, when full production began.[10][11] As of March 2025, over 400 employees were working on the project.[12] CD Projekt temporarily assigned a small team from Fool's Theory, the developer of The Witcher (2007) remake, to assist CDPR with The Witcher IV due to shared assets and technology.[13]
The developers aim to maintain established canon, ensuring player choices in The Witcher 3: Wild Hunt (2015) do not create contradictions. Recognizing potential player unfamiliarity with previous titles, CDPR intends The Witcher IV to serve as both an accessible entry point and a continuation for veteran players.[9] The studio has long considered a game featuring Ciri as the main protagonist, describing her as a "very organic, logical choice". As an adoptive daughter of the original trilogy's protagonist Geralt of Rivia, she previously appeared as a supporting and occasionally playable character in Wild Hunt.[14][15] CDPR's franchise and lore designer, Cian Maher, stated that "The Witcher as a title refers to both Geralt and Ciri and always has", arguing that Ciri was "more important" to the plot than Geralt. Unlike Geralt, a seasoned monster hunter throughout the series, Ciri in The Witcher IV is depicted as an aspiring hunter who is "about to form her own codex on her own terms".[9] Ciara Berkeley was cast as Ciri, replacing Jo Wyatt, who voiced the character in Wild Hunt.[16] Doug Cockle will reprise his role as Geralt.[17]
Game director Sebastian Kalemba stated that the developers intend to expand player agency by offering more narrative choices. Drawing on their experience with Cyberpunk 2077, the studio also seeks to enhance gameplay flexibility, including character builds and encounters, and create greater coherence across main story missions, side quests, and open world activities.[9] The game is being developed using Unreal Engine 5, which CDPR adopted after transitioning away from their proprietary REDengine—the technology previously used for The Witcher 2: Assassins of Kings (2011) and Wild Hunt.[7]
Marketing and release
[edit]The Witcher IV was announced with a cinematic trailer at the Game Awards in December 2024.[18] The trailer was created in collaboration with Platige Image, an animation studio responsible for producing the intro cinematics for the previous Witcher games.[19] It was pre-rendered in-engine on a then-unannounced GeForce RTX 5090 graphics card, rather than displaying real-time rendered scenes.[20][21] During the State of Unreal presentation in June 2025, a tech demo for The Witcher IV was showcased, running on PlayStation 5.[22]
According to Piotr Nielubowicz, CD Projekt's chief financial officer, The Witcher IV will not be released until after 2026.[23] The game is scheduled to release for PlayStation 5, Windows, and Xbox Series X/S.[24][25]
Notes
[edit]References
[edit]- ^ Middler, Jordan (19 December 2024). "INTERVIEW: CD Projekt Red wants The Witcher 4 to be a 'deeper' open world, not just a larger one". Video Games Chronicle. Archived from the original on 4 June 2025. Retrieved 7 June 2025.
- ^ Kalemba, Sebastian (3 June 2025). "The Witcher 4 Unreal Engine 5 Tech Demo on PS5 revealed". PlayStation Blog. Archived from the original on 4 June 2025. Retrieved 7 June 2025.
- ^ Diaz, Ana (13 December 2024). "Witcher 4 trailer reveals Ciri as its playable protagonist". Polygon. Archived from the original on 13 December 2024. Retrieved 13 December 2024.
- ^ Williams, Demi (3 June 2025). "Five things we learned from The Witcher 4's technical demo". TechRadar. Archived from the original on 4 June 2025. Retrieved 7 June 2025.
- ^ Coleman, Jack (17 December 2024). "The Witcher 4's Map Will Be "More Or Less" The Same Size As The Witcher 3". TheGamer. Archived from the original on 31 January 2025. Retrieved 7 June 2025.
- ^ Koselke, Anna (3 June 2025). "Where is The Witcher 4 setting Kovir? Everything we know about the little-known kingdom that got a minor shout-out in The Witcher 3". GamesRadar+. Archived from the original on 4 June 2025. Retrieved 7 June 2025.
- ^ a b Sarkar, Samit (21 March 2022). "The next Witcher game is in development". Polygon. Archived from the original on 14 September 2024. Retrieved 13 December 2024.
- ^ Jones, Ali (4 October 2022). "Everything announced at the CD Projekt Red investor call". GamesRadar+. Archived from the original on 11 August 2024. Retrieved 13 December 2024.
- ^ a b c d Purslow, Matt (13 December 2024). "Inside The Witcher 4: CD Projekt Red's Plans For Its Next Big RPG". IGN. Archived from the original on 13 December 2024. Retrieved 13 December 2024.
- ^ Dinsdale, Ryan (26 May 2022). "The Witcher 4 Has Entered Pre-Production". IGN. Archived from the original on 30 November 2024. Retrieved 13 December 2024.
- ^ Broadwell, Josh (26 November 2024). "CDPR's Project Polaris, aka The Witcher 4, is finally in full production, as Cyberpunk 2077 sales hit new milestone". Sports Illustrated. Archived from the original on 10 December 2024. Retrieved 13 December 2024.
- ^ Middler, Jordan (25 March 2025). "Witcher and Cyberpunk's CD Projekt is teaming up with Scopely for an IP adaptation". Video Games Chronicle. Archived from the original on 26 March 2025. Retrieved 26 March 2025.
- ^ Wales, Matt (26 March 2025). "CD Projekt shares Witcher and Cyberpunk project updates, announces partnership with mobile studio Scopely". Eurogamer. Archived from the original on 26 March 2025. Retrieved 26 March 2025.
- ^ Yin-Poole, Wesley (13 December 2024). "The Witcher 4 Developer CD Projekt Explains Why It Went With Ciri Over Continuing With Geralt as Protagonist". IGN. Archived from the original on 13 December 2024. Retrieved 13 December 2024.
- ^ Karmali, Luke (15 December 2014). "The Witcher 3: Wild Hunt Will Let You Play as Ciri". IGN. Archived from the original on 2 December 2024. Retrieved 13 December 2024.
- ^ Bevan, Rhiannon (13 December 2024). "[Updated] The Witcher 4 Trailer Recasts Ciri". TheGamer. Archived from the original on 13 December 2024. Retrieved 13 December 2024.
- ^ Yin-Poole, Wesley (13 December 2024). "Geralt Is in The Witcher 4 and That Is Indeed Doug Cockle's Voice in the Trailer, CD Projekt Confirms". IGN. Archived from the original on 13 December 2024. Retrieved 13 December 2024.
- ^ Yin-Poole, Wesley (13 December 2024). "The Witcher 4 Revealed With Debut Trailer, CD Projekt Confirms Single-Player Open-World Action RPG — The Game Awards 2024". IGN. Archived from the original on 17 April 2025. Retrieved 7 June 2025.
- ^ "The Witcher IV Revealed at The Game Awards". CD Projekt Red. 13 December 2024. Archived from the original on 18 December 2024. Retrieved 19 December 2024.
- ^ Edser, Andy (13 December 2024). "The Witcher 4 reveal trailer has been 'pre-rendered on an unannounced Nvidia GeForce GPU' which tells us... not much actually". PC Gamer. Archived from the original on 13 December 2024. Retrieved 13 December 2024.
- ^ Bailey, Dustin (7 January 2025). "The Witcher 4's gorgeous reveal trailer was "pre-rendered" on Nvidia's $2,000 RTX 5090". GamesRadar+. Archived from the original on 8 January 2025. Retrieved 8 January 2025.
- ^ Valdes, Giancarlo (3 June 2025). "The Witcher 4 tech demo shows off new features in Unreal Engine 5.6". VentureBeat. Archived from the original on 3 June 2025. Retrieved 3 June 2025.
- ^ Chalk, Andy (25 March 2025). "The Witcher 4 won't be out until sometime in 2027 at the soonest, CD Projekt says". PC Gamer. Archived from the original on 26 March 2025. Retrieved 26 March 2025.
- ^ Barker, Sammy (15 June 2025). "The Witcher 4 Being Built for PS5 First and Foremost, Will Target 60fps". Push Square. Archived from the original on 15 June 2025. Retrieved 15 June 2025.
- ^ Middler, Jordan (15 June 2025). "Getting The Witcher 4 to run at 60FPS on Xbox Series S will be 'extremely challenging' says CDPR". Video Games Chronicle. Archived from the original on 15 June 2025. Retrieved 15 June 2025.